Wednesday, February 18, 2015

PURGATORY BETA Vr. 2.0 PC now available !!

PURGATORY BETA Vr. 2.0 PC Is out
free to download here!!

New cinematic cut scenes, and mysterious areas make this game
more fun and scarier than ever !!

Sara needs your help!! Join her in Purgatory and help her in her
journey to reach the gates of heaven.

Please share this game with your friends!!
go to my Facebook like it, and help me promote it !!
Thanks for playing :)

 Link:

 DOWNLOAD



Running at 60 fps Purgatory is an "immersive experience," and a most play !!



       New redesign controls to help you navigate the world !!     


Captivating intro cinematic cut scenes in Full 1080p


Sara now goes to hell if killed in game!! Full 1080p Cinematic cut scene!!

 A new and exiting multidimensional gate to to heaven is now open, awaiting in the farthest region of the maze and for those willing to take the risk!!
See you on the other side !!

How to install:










Monday, December 8, 2014

DOWNLOAD


Screen shots




This game has been created under Blender 2.72b
  released at www.blender.org.

  

Thursday, November 13, 2014

Homework 15

Assigned: Fri. Nov. 7, 2014
Due: Fri. Nov. 14, 2014

In homework 12, you were asked to:

"present in the "notes" document, a list of tasks that must be accomplished by the different members of the team in order to take the game to a state that is "playable". Tasks can relate to esthetics, mechanics, story, interface, play testing, python, etc.

For each task, assign one or more people, and a time frame in which the task is expected to be completed. Each person in the team is to state that they have seen the list and approve of it."

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Please report for this homework on the result for each task that you took on for your team's project. Assess the degree of completion, whether your timeframes were realistic, what you have accomplished, how your task was incorporated into the game. You will be graded according to the degree with which your task was accomplished, and whether you self-assessed realistically. If you tried to accomplish the task but there were roadblocks that you and your team worked on, that will be viewed in a positive light. Explain any issues you had (if any).

I worked on Art/Aesthetics/ Story/ plus some python.

I believed the degree of competition I achieved in my assignments has been a 100 percent. To begin with the poster was done in time allowing the class to give me feedback for later changes. I then apply the changes updating a new version which I believed is now stronger than before. I created a game Hud/score system with a health bar that is being placed in the new version of the game. 

In addition to that, I completely wrote the game document by placing material that was distilled from previous homework’s and from my team notes document. The game document possess links, images and videos that help and will continue helping my team develop the game.

I don’t feel that I hit any road blocks in the process of accomplishing my duties as I try not assigning the impossible to myself and my teammates. In addition to this and to make sure everything would go as planned, I allocated enough time for me and my teammates to complete the tasks. The only issue I had was from one of my teammates not doing his assignments, but for reasons of discretion I won’t mention his name, however I knew this was going to happen and I end up finishing his assignment myself, carrying my team and moving forward with positive attitude.

Link to new game Doc: