Thursday, September 25, 2014

Homework 6

In this assignment, I upgraded the world of Purgatory, and add lights, realistic UV Textures and new more complex elements that would interact with the main character Sara. I made additional objects of my own creation and modify other objects so my team could also use them for the game. I created a scene incorporating the following parameters:


  • Collisions between two moving objects
  • Ability to add and delete objects from the scene
  • Use of the collision or near sensor

Downloaded elements:
  • Potion Bottles x3. Modified by me to look as glass and animated to rotate in a continuous 360 degrees
  • Maze, modified to proportions, UV textured with bump maps and lit appropriately
  • Door texture: CG textures.com, free license textures. 
  • Sara lead character: Blender swap.com
Made elements:

Door and other objects: UV Textured and Animation 
World composition Lights and Fxs
Mist: World depth perception by occlusion of elements in the distance
Collisions between moving objects
Add and deletion of objects from scene
Use of collision near sensor
Score system
Sound effects



Download link:

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