HW 12
Time to completion: 2 weeks
Responsible:
Art/Aesthetics/ Story/ python: Morales Alan. Create
the art poster for the game to express the horror appeal to the audience. Create
a game Hud/score system with a health bar.
Mechanics/Interface, python: Lenczewski-Jowers, Justin.
Create a navigation system for the demons in the game to follow the player. The
perimeter could use near or collision. Create obstacles inside the maze, such
as traps and pits. Adjust the controls to first person, adding running, view
bobbing.
Play testing/Sound: Lauzier, Adam. Create and sound
design the music along with any sound effects needed to enhance the feeling of
anxiety and to exploit the player’s fears. Find a group of people for play
testing the game.
Link to game Doc:
https://docs.google.com/document/d/1wTmDi7lTPxFnDA-2-6x4O1greY4Z03BDJ9-Nkz157E8/edit
What I’ve you done this week for my team is create a
game Hud to display the characters Heath along with a score system that can
visual reference a beating heart. I created this Hud from scratch using
Photoshop to draw the elements and Blender to make the elements interactive.
No comments:
Post a Comment