Homework 8
In this homework, I am using objects that my team
and I have already accumulated and place them in the game. I created multiple
animations that will be useful in our game by infusing life to it. I animated
the Maze door in: location, scale and rotation activated with the left mouse
key as shown in video from homework 5
In addition the animations I have constructed
include the Potions rotating in a continuous motion, as well as Spears and
other weapons to defeat monsters in the game.
We plan to use the animated objects as a visual
reference that one can interact with them and collect them in order to beat the
game.
Contributions to team four this week
This week I place the Monsters that will hunt Sara
in the Game, and also made sure the files would have the appropriate projected
UV textures, as I have been having some issues in previous blend files. I
discover that by saving in object file extension this can be corrected, but I
am still working on re-saving each model individually. I also made a simple animated
motion of the monsters approaching Sara in the hallway were she has to pass in
order to advance, presenting our first obstacle in the game. In addition to
this I also send emails to my teammates with useful tutorials on how to improve
First person perspective video game using the character physics option for
correcting jump and possible running actions as well as using Rigify option in
blender to rig and animate characters.
Game download Link:
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